So...Keller realised that Barthof had just given away his inheritance, but Count Fredo kindly handed it back to the Ulrican who gave it to Keller. In the changeover people worked out that Lady Dunkelhaus was about to be disinherited. And when her dwarfen bodyguard found out about her skaven ties, he cut off his support for her and began to help the Witch Hunter...in hope of getting his dagger back. Meanwhile the Witch Hunter was growing close to figuring out who the Harbinger was but after being turned down in his proposal of marriage to Lady Gen (he even went down on one knee, I heard tell!) he declined to pursue Miss Klara vigorously, feeling that, should his suspicion be wrong, she may be a decent substitute as a wife.

So, we move towards the end. Count Fredo gave the Dark Kiss to Miss Klara, only to discover she was the Harbinger as she slipped his ring off her finger. He I think tipped off Rosalina where it was but somehow Rosalina lost it to someone else who gave it to Gen. Astaran spotted Finkel trying to get Stalagmeit to sign his deed of sale (in return for helping Stalag escape and broke it up). Then the shrieking skulls began to fall.

In the panic, Grimgul decided his need to hide his crime tumped all and cut the Witchhunter in half with his axe and grabbed his dagger back. Then he ran out do die gloriously in battle. Barhof examined the corpse and found the warpstone, something he didn't understand. Lady Dunkelhaus, now desperate for her warpstone, grabbed the last item - a wedding certificate, unused by the poor departed Witch Hunter.

Count Fredo killed Rosalina, now aware she was working for Vlad and believing she had the ring. She did not, but Barthof now knew Fredo was a vampire. Barthof wolfed out and killed Fredo. Stalagmeit didn't finish his business with Finkel so while the Halfling ran, he went out with the Trollslayer and became the war hero he had always wanted to be. The Runesmith had made his fortune so, with the help of his fellow scammer Finkel, bribed the guards to escape. Surprisingly, Lord Bucket also had the cash to escape, but as to his eventual fate, nobody was sure.

Gen and Astaran cornered Klara in the cellar and Gen attacked. Klara revealed she had been turned by Count Fredo and fought back but Astaran stabbed her to death.  Astaran, fearing reparations and having proved a generally nice guy was helped escape by the Ratcatcher. Abadoned to her fate Lady Dunkelhaus realised Barthof had her stone so decided to marry him and get the escape and bodyguard she needed - and Barthof finally got his wish for a wife and sons!

As Astaran left he handed Gen the deed to her bar, so once again it remained in her hands. As did the item Klara had: the Carstein Ring. Without his precious ring, Vlad would die on the walls at morning and the undead armies would break - unless Gen decided she wanted Vlad to succeed. The fate of the Empire lay in her hands....and there our story ends - at least for now.
9/27/2009

Lord Bucket spent the first half of the game telling anyone who would listen everything he knew. Then Runesmith offered him money for what he had been giving away. From then on everyone had to pay something for his information...

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9/28/2009

My favourite part came after Herr Fuegelbrandt was shot down by Lady Genevieve in his proposal of marriage (and yes, I did go down on one knee - I didn't even go down on one knee when I proposed to Ellen). Hurt, but holding it back, Fuegelbrandt left the room and stormed through the tavern looking for some solace to lick his wounds.

Then Klara arrived. Pulling himself together, Fuegelbrandt realised she was tipsy and he was randy. So, proposing another drink, he allowed Klara to rabbit on and on about how difficult it was to find a husband, figuring he might be able to get her drunk enough to slip out back for one last knee trembler before zero hour.

She, of course, was having none of it, lamenting how a priest couldn't get married. Correcting her that he was a Witch Hunter, and therefore perfectly eligible for matrimony, Fuegelbrandt thought maybe he was in with a chance.

Then Genevieve glided over, asking Klara if she was alright, having had so much to drink. Herr Fuegelbrandt was, of course, trying not to appear embarrassed.

Klara started going on and on in a perfectly inebriated way, causing Genevieve to remind her that she shouldn't interfere with Herr Fuegelbrandt's mission.

"What? You mean finding a wife?" asked a rather tiddly Klara.

Feugelbrandt's eyes opened wide in horror, his face going red with embarrassment in front of the woman of his dreams who had only just spurned his advances.

Genevieve, social angel she was, realising her guest's uncomfortable situation, smiled sweetly as if she hadn't noticed the whole thing, and said "Of course not dear. I mean this whole Harbinger business."

Herr Fuegelbrandt quickly mumbled his leave and moved to another part of the tavern to lick his wounds.

Gold.

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Steve Clark
9/28/2009

Astaran didn't actually hand back the deed - he had more important things on his mind, like escaping the city. I didn't even stop to see what incriminating items Klara had - time was running short.

If Ataran ever returns and finds that the city is still standing, or if he meets Gen again elsewhere, he'll probably hand the deed back - Gen was a most useful and reliable ally, and may prove to be so in the future.

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SteveD
10/1/2009

Thanks guys - important to be correct, and to celebrate these moments. That's why we roleplay! Well, why I roleplay.

And yeah, Gen has all the cool and is so much fun to write for. And thanks to the excellent performances, I find the same of others we met...so who knows what might happen in the future.

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SteveD
10/1/2009

Oh, and god bless Laura for her performance as Klara. One of the big problems with LARPs is players not giving away secrets (and I wrote the game to get around this, like with the cards). Laura spilled her beans constantly, and deliberately didn't use her cards which would have hidden her actions, so she could get in more trouble. Awesome!

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